Session B: Lectures on Thursday 1:30-2:45 PM from March 15th to April 26th, Lab always accessible, with TA support Thursday and Friday afternoon Limited Seating – 20 spaces
The course will focus on design and hands-on construction of software and hardware to explore and expand (mainly) visual perception. Students will create meaningful Python- and Arduino-based projects around these themes. “Packaged” projects introduce additional (hyperspectral and extra-spectral) information channels into images, create interesting visual environments, and explore synesthesia, color blindness, and tetrachromacy. Then, following a disciplined brainstorm (“Sprint”), the class will suggest and develop new projects. The second portion of the course will focus on developing a finished design product. It will have lectures on more advanced perception theory and the procedures and goals of each design step. Each group will carry out and document the steps needed to develop a finished project, including the feasibility study, market analysis, design specs, project schedule, the design itself, material selection, patent study, and failure mode analysis. Enrollment will be limited to twenty students, to allow intense interaction and small team collaboration.
Book List : Python crash course – Matthes, Arduino workshop – Boxall, Sprint –Jake Knapp, John Zeratsky, Braden Kowitz
Interested please send an email to Anne Dominic at Anne.Dominic@asu.edu